Post by Azraelia on Jan 23, 2011 15:08:40 GMT -5
Name:Azraelia Ryx
Alias Wild One, The Wanderer
Gender: Female
Race: Forest Spirit
Appearance:
Description: The picture is an accurate rendition of Azra’s appearance. Her eyes are a gray-green-gold that match well with her olive-tan complexion. She is light, and roughly 5’3” in height. There is virtually no difference between her actual appearance and her painted portrait, but she does own a forest green hooded cloak which she usually wears around others, hood drawn. It is clasped with a silver ivy leaf.
Weapons: She possesses a shortsword and a hunting knife.
Armor and other accessories: N/A
Personality: Azra is rather a quiet soul, enjoying solitude and tranquility more than company and adventures. She is an excellent conversationalist, however, due to her high quote of intelligence, and she isn’t lacking in the common sense department either. It’s difficult to get her angry – as a matter of fact, it’s nearly impossible – but a sure way to do so is through injuring nature extensively (the occasional chopped tree is fine, ruining a forest isn’t), abusive behavior towards any living thing, and truly heinous acts to society. As a general rule, Azra tends to keep herself out of the way and tries to be as unnoticeable as possible, but she is very sharp, and it’s difficult to hide anything from her.
History: Azra was born and raised within Dark Forest by her father, a very powerful forest spirit who was guardian of Dark Forest. She never knew her mother, and her father doesn’t like to talk about her, but she has learned over the years that her mother was a plain sort of person with considerable, yet plain, power of her own, the type of which she has yet to discover. As Azra grew from child to woman, she learned much from her father, including the speech of certain animals and hunting abilities. She mostly learned about the mechanisms of the earth, and the ways of nature. Recently Azra has been sent away from the Dark Forest by her father – not due to anything she did, but rather because it is time for her to learn more about the ways of the world, including other types of life other than spirits and animals, and the only way to learn these lessons is through experience and travel.
Class:Mage/Physical
Rank:Shapeshifter/Squire
Powers: Azra’s shapeshifting capabilities are quite limited at the moment. She has the ability to turn into a sparrow and a house cat. Each of these forms retains aspects of her original form – specifically, her eyes and fur-feather tufts. She also has some skill with her shortsword and hunting knife. Her natural instinctive powers are all connected to nature, including the ability to travel with absolute silence, listen to trees, and detect and purify some poisons.
Alias Wild One, The Wanderer
Gender: Female
Race: Forest Spirit
Appearance:
Description: The picture is an accurate rendition of Azra’s appearance. Her eyes are a gray-green-gold that match well with her olive-tan complexion. She is light, and roughly 5’3” in height. There is virtually no difference between her actual appearance and her painted portrait, but she does own a forest green hooded cloak which she usually wears around others, hood drawn. It is clasped with a silver ivy leaf.
Weapons: She possesses a shortsword and a hunting knife.
Armor and other accessories: N/A
Personality: Azra is rather a quiet soul, enjoying solitude and tranquility more than company and adventures. She is an excellent conversationalist, however, due to her high quote of intelligence, and she isn’t lacking in the common sense department either. It’s difficult to get her angry – as a matter of fact, it’s nearly impossible – but a sure way to do so is through injuring nature extensively (the occasional chopped tree is fine, ruining a forest isn’t), abusive behavior towards any living thing, and truly heinous acts to society. As a general rule, Azra tends to keep herself out of the way and tries to be as unnoticeable as possible, but she is very sharp, and it’s difficult to hide anything from her.
History: Azra was born and raised within Dark Forest by her father, a very powerful forest spirit who was guardian of Dark Forest. She never knew her mother, and her father doesn’t like to talk about her, but she has learned over the years that her mother was a plain sort of person with considerable, yet plain, power of her own, the type of which she has yet to discover. As Azra grew from child to woman, she learned much from her father, including the speech of certain animals and hunting abilities. She mostly learned about the mechanisms of the earth, and the ways of nature. Recently Azra has been sent away from the Dark Forest by her father – not due to anything she did, but rather because it is time for her to learn more about the ways of the world, including other types of life other than spirits and animals, and the only way to learn these lessons is through experience and travel.
Class:Mage/Physical
Rank:Shapeshifter/Squire
Powers: Azra’s shapeshifting capabilities are quite limited at the moment. She has the ability to turn into a sparrow and a house cat. Each of these forms retains aspects of her original form – specifically, her eyes and fur-feather tufts. She also has some skill with her shortsword and hunting knife. Her natural instinctive powers are all connected to nature, including the ability to travel with absolute silence, listen to trees, and detect and purify some poisons.